What Has Been Done
WORLD
- Underground environments (walls, rocks, machinery, crates, doors, gates, supporting structures, bridges, etc.)
CHARACTERS
- Protagonist
- Underground settlement inhabitant
Lighting & Effects
- Volumetric lighting and fog
- Particle systems
- Small environmental effects (steam, sparks, etc.)
GAMEPLAY
- Multiple camera modes (on-foot, vehicle, puzzle)
- Basic third-person character controller (object carrying with weight/fatigue mechanics)
- Cinematic camera for character dialogues
- Arcade-style all-terrain vehicle
- Basic interactive vehicle upgrade system (fuel + energy)
- Simple combat system with physics-based harpoon gun