What Has Been Done
WORLD
- Creation of a full city environment (buildings, street props, vehicles, etc.)
Units
- 3D Modeling & Texturing
- Rigging & Skinning
- Character Animations
UI
- Complete UI/UX Design
- Interactive UI Effects (selection, combat feedback, etc.)
GAMEPLAY
- Game Design & Balancing
- Complete Gameplay Programming
- Mission Scripting
- Card-Based System Implementation
- Combat System (abilities, cover mechanics)
- Music & Sound Design